AI Insights · Timothy · October 2021
Top 5 Tower Defense Games Performance in Greece - Q3 2021
Explore the performance trends of the top 5 Tower Defense games on a unified platform in Greece during Q3 2021, including weekly downloads, revenue, and active users.
In the third quarter of 2021, the top five Tower Defense games in Greece demonstrated varied performance across downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period, based on Sensor Tower data.
Rush Royale: Tower Defense TD
Rush Royale: Tower Defense TD saw a significant boost in weekly revenue, starting from around $759 at the beginning of the quarter and peaking at approximately $1.8K in the week of September 6. Weekly downloads showed a similar upward trend, rising from 675 in late June to about 1.6K by the end of September. Active users increased steadily, starting at 4.7K and reaching 6.8K.
Arknights
Arknights experienced fluctuations in its weekly revenue, with a notable peak of $1.2K in the week of August 2, before stabilizing around $270 by the end of September. Downloads peaked at 851 in mid-August but dropped to 90 by the last week of September. The game maintained a relatively stable active user base, peaking at 1.6K in mid-August and ending the quarter with 1K active users.
Olympus Rising: Hero Defense
Olympus Rising: Hero Defense had a substantial spike in weekly revenue, reaching $1.3K in early September, before settling around $563 by the end of the month. Downloads remained relatively low and stable, fluctuating between 29 and 54 throughout the quarter. Active users hovered around 360 to 423, showing minor increases and decreases.
Bloons TD 6
Bloons TD 6 demonstrated a gradual increase in weekly revenue, starting at $96 and reaching $317 by mid-September. Downloads were modest, with a high of 106 in late August and a low of 34 in mid-July. Active users showed a steady increase, starting at 385 and reaching 426 by the end of September.
Plants vs. Zombies™ 2
Plants vs. Zombies™ 2 had consistent weekly revenue, peaking at $287 in early September and maintaining around $250 towards the end of the quarter. Downloads remained strong, averaging around 1.1K to 1.3K for most weeks. The game also boasted a high number of active users, starting at 10.3K and slightly decreasing to 9.2K by the end of September.
For more detailed insights and data, visit Sensor Tower.